Contents |
Code Examples Repository- http://fxf-fall08.com/svn
After Effects Examples Repository-http://fxf-fall08.com/svn/FxF_After_Effects/
Week 1: Introductions and an Intro to After Effects
Student intro.
Intro of my work and background.
Discuss the ideas that the class is going to explore. How can we manipulate and re-appropriate images into new meaning? How is our work going to fit within the visual dialogue that is constantly around us? How are are going to define “animation” within the context of this class?
Intro to After Effects- We’ll work through a simple animation using only stills.
Compare these attributes and effects to algorithms in Processing / Flash. Notice that After Effects’ terminology is based on how computers process data and compute coordinates.
Homework:
Create a simple animation or image that takes at least one photo and recontextualizes its meaning. The assignment can be done in any medium ( After Effects, Java, Flash, Photoshop... ).
Reading:
Images are power, and everyday we are bombarded with images that try to influence our point of view. Traditionally the average citizen could do little to respond to these images, because response took money, skill, and access to public space. In this section of the class we will subvert the original intention of images, and resample its power to create meaning that is an alternate viewpoint to the original creator.
Week 2: “Workflow for After Effects and Eclipse”
After Effects tutorial- The not-so-fun stuff. How to organize your project bin, how to understand the palettes, and general strategies for managing your work-flow. Also talk about the other options and switches on the timeline (collapse, Shy, motion blur, etc.).
On the Programming side- Setting up Eclipse to work with Processing and other libraries.
Demo- talk through a simple bouncing ball animation in Eclipse.
Reading:
“Creating Motion Graphics…” Chapters 3-5.
Homework:
Get a simple “animation” running in Eclipse.
Come up with an idea and a plan of execution for an animation that will be due in 3 weeks (week 5). It can be about any theme you like, but it should primarily use recontextualized media. Groups are encouraged, but not required. Please limit the length to 5 minutes.
Week 3: Animation techniques
Homework:
Keep working on your project.
Reading:
“Creating Motion Graphics…” Chapters 6-12.
Week 4: Making Pictures Move
Homework:
Keep working on your project.
Reading:
“Creating Motion Graphics…” Chapters 13-15, 33
Chris and Trish Meyer, Tips for adding 3D to pictures
Week 5: Review of Section 1 animations.
In this section we will look at why people make images, and how they are perceived by the viewer. We will dive further into how to make meaningful animations, but we will also discuss why we feel compelled to make the effort in the first place. In particular, we will discuss how digital video has become an important tool for animations.
Week 6: “Video and Digital: a shotgun wedding”
Reading:
Homework:
Come up with an idea and plan of execution for your second project. The theme can be whatever you want, but it should integrate video (either live or pre-recorded) into the final projet. It can be pre-rendered or interactive. The second project will be considered your midterm.
Week 7: “Motion Tracking”
Reading:
Homework:
Prepare to talk about your second project in class over the next couple of weeks.
Week 8: “Hey, this is called After EFFECTS?!”
Effects.
Reading:
“Creating Motion Graphics…” Chapters 20-24
Homework:
Keep working on your projects.
Week 9: “It’s not easy keying green”
Introduction to AE keyers. Discuss pros/cons to each.
Demo- Color Removal algorithm, light wrap algorithm.
Week 10: Midterms
Animation can turn ideas and beliefs into powerful symbols. These symbols can become myths that permeate throughout a culture and can create real influence within that culture. In this section, we will identify contempory myths and legends, and explore ways that we can create our own mythologies.
Week 11: “Express Yourself”
Reading:
Homework:
Come up with a final project idea. Like the previous projects, it can have any theme and can either be pre-rendered or real-time / interactive. You are encouraged to work in groups, but it is not mandatory.
Week 12: Works in Progress, Week 1, and More After Effects Coding
The next two weeks will be about talking through student’s final projects. The first week’s groups will present ideas today.
Reading:
“Creating Motion Graphics…” Chapters 13-19
Homework:
Keep working on your final projects.
Week 13: Works in Progress, Week 2, and Physics simulations.
Week 14: Final Projects Presentations
Reading:
There are two required books for this class:
If you haven’t taken “Methods of Motion” then I strongly recommend buying the following books, as I will reference them often in the class:
Optional reading:
Grading:
There will be no “Incompletes”. In order to pass this class you must meet the following criteria:
Assignments:
Class Participation and Attendance:
Personal Progress:
Laptops: